Struct DoseValue
A simple container for dose values as a function of 3D space
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:EvilDICOM.RT
Assembly:EvilDICOM.dll
Syntax
public struct DoseValue
Constructors
View SourceDoseValue(Double, Double, Double, Double)
Declaration
public DoseValue(double x, double y, double z, double dose)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | x | |
| System.Double | y | |
| System.Double | z | |
| System.Double | dose |
Properties
View SourceDose
Declaration
public double Dose { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
X
Declaration
public double X { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Y
Declaration
public double Y { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Z
Declaration
public double Z { readonly get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |